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Nuclear TigeRES vs UNiTY · NODWIN Clutch Series 13 ·

Nuclear TigeRES 11–13 UNiTY · Ancient

UNiTY won Ancient 13–11.

Nuclear TigeRES won 8 of 12 rounds on CT and 3 of 12 on T.

UNiTY won 9 of 12 rounds on CT and 4 of 12 on T.

ayuki had the best rating on the map, 1.44, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Nuclear TigeRES 11 8/12 3/12 1/2
UNiTY 13 9/12 4/12 1/2

Nuclear TigeRES

Player K D A +/− ADR KAST HS% Swing Rating
flouzer 赤瞳 24 20 8 +4 106.8 87.5% 54.2% +2.1% 1.43
ayuki 22 14 4 +8 93.5 79.2% 63.6% +3.5% 1.44
tronic 16 13 4 +3 75.9 79.2% 31.3% -0.2% 1.17
Djon 12 19 8 -7 66.4 75.0% 75.0% -4.5% 0.78
senka 9 14 8 -5 53.5 79.2% 55.6% -3.4% 0.77

UNiTY

Player K D A +/− ADR KAST HS% Swing Rating
KWERTZZ 19 17 5 +2 79.8 66.7% 68.4% +2.9% 1.35
Dytor 18 14 8 +4 81.2 79.2% 44.4% +0.8% 1.34
2high 17 18 5 -1 80.7 75.0% 35.3% +1.8% 1.24
sn0w 16 16 4 0 65.9 66.7% 25.0% -0.2% 1.09
M1key 10 18 9 -8 56.3 70.8% 50.0% -2.8% 0.81

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Bomb defused
  8. Round 8 CT win Bomb defused
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Bomb defused
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Bomb exploded
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer