Subtick

INFINITE vs BRUTE · NODWIN Clutch Series 13 ·

INFINITE 12–16 BRUTE · Cache

BRUTE won Cache 16–12.

INFINITE won 7 of 12 rounds on CT and 5 of 12 on T.

BRUTE won 7 of 12 rounds on CT and 5 of 12 on T.

sl3nd had the best rating on the map, 1.49, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
INFINITE 12 7/12 5/12 0/2
BRUTE 16 7/12 5/12 2/2

INFINITE

Player K D A +/− ADR KAST HS% Swing Rating
sl3nd 22 16 3 +6 98.1 75.0% 22.7% +3.5% 1.49
volt 22 18 4 +4 84.2 64.3% 40.9% -0.4% 1.17
kyuubii 18 21 4 -3 73.7 75.0% 38.9% -3.1% 0.99
Blytz 16 20 3 -4 67.7 57.1% 50.0% -1.8% 0.90
ScrunK 14 22 13 -8 51.0 71.4% 28.6% -2.9% 0.78

BRUTE

Player K D A +/− ADR KAST HS% Swing Rating
aidKiT 24 16 2 +8 89.4 64.3% 37.5% +3.6% 1.42
nbqq 21 21 2 0 79.8 57.1% 71.4% +1.6% 1.19
oontoma 16 18 6 -2 56.3 71.4% 50.0% +0.1% 1.08
ZEDKO 16 19 6 -3 70.3 57.1% 56.3% -0.9% 0.96
tAk 15 23 5 -8 66.2 64.3% 66.7% -3.9% 0.80

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Time ran out
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Bomb defused
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Time ran out
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer