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FOKUS vs ex-6666 · NODWIN Clutch Series 13 ·

FOKUS 16–4 ex-6666 · Nuke

FOKUS won Nuke 16–4.

FOKUS won 8 of 12 rounds on CT and 4 of 12 on T.

ex-6666 won 8 of 12 rounds on CT and 4 of 12 on T.

podi had the best rating on the map, 1.51, with 27 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
FOKUS 16 8/12 4/12 0/2
ex-6666 4 8/12 4/12 2/2

FOKUS

Player K D A +/− ADR KAST HS% Swing Rating
podi 27 16 6 +11 90.4 69.0% 18.5% +3.2% 1.51
ztr 24 19 8 +5 85.6 82.8% 37.5% +0.8% 1.32
Banjo 22 21 6 +1 81.4 75.9% 27.3% -1.1% 1.18
Matheos 18 23 9 -5 69.5 69.0% 55.6% -2.0% 0.95
jocab 14 22 9 -8 69.9 65.5% 35.7% -4.1% 0.78

ex-6666

Player K D A +/− ADR KAST HS% Swing Rating
kL1o 23 22 7 +1 79.1 69.0% 65.2% -0.7% 1.13
rendysky 22 20 4 +2 77.7 82.8% 36.4% +2.7% 1.29
amster 18 23 5 -5 65.8 65.5% 50.0% -2.8% 0.86
stefienson 18 24 7 -6 80.0 58.6% 88.9% -1.6% 0.99
skcH 15 22 6 -7 62.9 55.2% 53.3% 0.0% 0.92

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Bomb exploded
  4. Round 4 CT win Time ran out
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Bomb exploded
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Bomb defused
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer