ex-Zero Tenacity vs Bushido Wildcats · Exort Fiesta Series 1 ·
ex-Zero Tenacity 2–14 Bushido Wildcats · Dust2
Bushido Wildcats won Dust2 14–2.
ex-Zero Tenacity won 5 of 12 rounds on CT and 7 of 12 on T.
Bushido Wildcats won 5 of 12 rounds on CT and 7 of 12 on T.
cadnyx had the best rating on the map, 1.58, with 26 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| ex-Zero Tenacity | 2 | 5/12 | 7/12 | 0/2 |
| Bushido Wildcats | 14 | 5/12 | 7/12 | 2/2 |
ex-Zero Tenacity
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| brutmonster | 23 | 21 | 4 | +2 | 94.1 | 73.3% | 17.4% | +0.4% | 1.24 |
| Cjoffo | 23 | 22 | 4 | +1 | 95.7 | 70.0% | 65.2% | -0.2% | 1.19 |
| Dragon | 22 | 23 | 9 | -1 | 72.1 | 70.0% | 27.3% | -2.5% | 0.94 |
| VLDN | 20 | 18 | 5 | +2 | 68.1 | 56.7% | 45.0% | +0.0% | 1.04 |
| Kind0 | 15 | 25 | 8 | -10 | 58.7 | 56.7% | 60.0% | -5.0% | 0.63 |
Bushido Wildcats
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 T win Terrorists win
- Round 4 CT win Counter-Terrorists win
- Round 5 T win Bomb exploded
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Bomb defused
- Round 15 CT win Bomb defused
- Round 16 T win Bomb exploded
- Round 17 CT win Bomb defused
- Round 18 T win Terrorists win
- Round 19 T win Terrorists win
- Round 20 T win Terrorists win
- Round 21 T win Terrorists win
- Round 22 T win Terrorists win
- Round 23 CT win Counter-Terrorists win
- Round 24 T win Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Bomb defused
- Round 27 CT win Counter-Terrorists win
- Round 28 T win Terrorists win
- Round 29 CT win Counter-Terrorists win
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer