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GLuck Yungstar 2026 Series 2
14 parsed matches and 34 maps from GLuck Yungstar 2026 Series 2.
Recent matches
- ex-RUBY vs PsychoFace 2–0 GLuck Yungstar 2026 Series 2
- PsychoFace vs QUAZAR 2–0 GLuck Yungstar 2026 Series 2
- Just Players vs QUAZAR 0–2 GLuck Yungstar 2026 Series 2
- ex-RUBY vs PsychoFace 2–0 GLuck Yungstar 2026 Series 2
- Wingman vs QUAZAR 1–2 GLuck Yungstar 2026 Series 2
- Just Players vs Spirit Academy 2–1 GLuck Yungstar 2026 Series 2
- Spirit Academy vs PsychoFace 1–2 GLuck Yungstar 2026 Series 2
- QUAZAR vs Enjoy 2–0 GLuck Yungstar 2026 Series 2
- Enjoy vs PsychoFace 1–2 GLuck Yungstar 2026 Series 2
- QUAZAR vs Spirit Academy 0–2 GLuck Yungstar 2026 Series 2
- Wingman vs ex-RUBY 1–2 GLuck Yungstar 2026 Series 2
- NEW VISION vs Just Players 0–2 GLuck Yungstar 2026 Series 2
- Just Players vs ex-RUBY 1–2 GLuck Yungstar 2026 Series 2
- NEW VISION vs Wingman 0–2 GLuck Yungstar 2026 Series 2
Highest rated
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| minor | 8 | 164 | 109 | 32 | +55 | 98.3 | 72.2% | 42.7% | +3.2% | 1.47 |
| sm3t | 10 | 161 | 130 | 37 | +31 | 89.3 | 69.1% | 60.9% | +1.9% | 1.36 |
| kiryasooo | 8 | 112 | 91 | 29 | +21 | 88.1 | 68.8% | 24.1% | +2.0% | 1.33 |
| roxesz | 5 | 67 | 60 | 13 | +7 | 86.6 | 69.2% | 28.4% | +0.7% | 1.33 |
| w0l33n | 4 | 52 | 48 | 10 | +4 | 85.3 | 69.1% | 38.5% | -0.4% | 1.30 |
| sstiNiX | 10 | 162 | 132 | 38 | +30 | 83.1 | 72.2% | 54.3% | +1.0% | 1.29 |
| PsychoDoctor | 12 | 171 | 132 | 57 | +39 | 78.4 | 77.2% | 49.7% | +2.2% | 1.28 |
| Ne1XXX | 11 | 164 | 147 | 57 | +17 | 85.3 | 71.1% | 62.2% | +0.9% | 1.26 |
| eightz999 | 12 | 173 | 141 | 58 | +32 | 84.3 | 71.7% | 34.7% | +1.8% | 1.24 |
| fineshine52 | 10 | 164 | 135 | 56 | +29 | 73.3 | 73.7% | 35.4% | +1.6% | 1.22 |
Map pool
| Map | Played | CT rounds won |
|---|---|---|
| Mirage | 10 | 53.6% |
| Dust2 | 9 | 47.3% |
| Cache | 4 | 53.1% |
| Ancient | 4 | 48.1% |
| Inferno | 3 | 50.0% |
| Nuke | 3 | 62.3% |
| Anubis | 1 | 65.0% |
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.