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GLuck Yungstar 2026 Series 3
14 parsed matches and 33 maps from GLuck Yungstar 2026 Series 3.
Recent matches
- Black Phoenix vs QUAZAR 1–2 GLuck Yungstar 2026 Series 3
- VP.Future vs QUAZAR 0–2 GLuck Yungstar 2026 Series 3
- QUAZAR vs Young TigeRES 2–0 GLuck Yungstar 2026 Series 3
- VP.Future vs Black Phoenix 0–2 GLuck Yungstar 2026 Series 3
- JUMBO vs Young TigeRES 1–2 GLuck Yungstar 2026 Series 3
- QUAZAR vs Xcity 2–0 GLuck Yungstar 2026 Series 3
- Xcity vs Y27 2–1 GLuck Yungstar 2026 Series 3
- Black Phoenix vs Young TigeRES 2–0 GLuck Yungstar 2026 Series 3
- Young TigeRES vs Y27 2–1 GLuck Yungstar 2026 Series 3
- Black Phoenix vs Xcity 2–0 GLuck Yungstar 2026 Series 3
- QUAZAR vs VP.Future 1–2 GLuck Yungstar 2026 Series 3
- d06eg vs JUMBO 6–0 GLuck Yungstar 2026 Series 3
- JUMBO vs VP.Future 0–2 GLuck Yungstar 2026 Series 3
- QUAZAR vs d06eg 2–0 GLuck Yungstar 2026 Series 3
Highest rated
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| z3ndy | 3 | 62 | 44 | 15 | +18 | 100.6 | 81.0% | 53.2% | +2.0% | 1.46 |
| gehji | 14 | 276 | 181 | 67 | +95 | 95.5 | 76.1% | 50.4% | +3.5% | 1.45 |
| c0ldzy | 7 | 111 | 91 | 23 | +20 | 90.3 | 76.1% | 26.1% | +2.5% | 1.44 |
| yummy | 7 | 116 | 91 | 38 | +25 | 97.1 | 79.6% | 31.9% | +2.0% | 1.39 |
| topo | 9 | 156 | 122 | 33 | +34 | 89.1 | 74.3% | 24.4% | +2.3% | 1.36 |
| seberya | 6 | 106 | 84 | 16 | +22 | 83.9 | 75.0% | 72.6% | +1.8% | 1.36 |
| l1vanski | 4 | 67 | 61 | 13 | +6 | 85.0 | 75.3% | 53.7% | +0.7% | 1.35 |
| kaiori | 14 | 231 | 172 | 65 | +59 | 88.9 | 78.1% | 37.7% | +1.7% | 1.29 |
| tuzon | 3 | 51 | 42 | 14 | +9 | 76.4 | 78.5% | 39.2% | +1.9% | 1.28 |
| dep999 | 9 | 132 | 120 | 19 | +12 | 77.2 | 72.2% | 22.0% | +1.6% | 1.25 |
Map pool
| Map | Played | CT rounds won |
|---|---|---|
| Dust2 | 10 | 58.9% |
| Anubis | 7 | 47.7% |
| Cache | 5 | 48.0% |
| Mirage | 4 | 64.4% |
| Inferno | 3 | 57.9% |
| Ancient | 3 | 60.9% |
| Nuke | 1 | 45.0% |
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.