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CYBERSHOKE Prospects vs benched gods · CCT 2026 Europe Series 5 ·

CYBERSHOKE Prospects 11–13 benched gods · Ancient

benched gods won Ancient 13–11.

CYBERSHOKE Prospects won 5 of 12 rounds on CT and 6 of 12 on T.

benched gods won 6 of 12 rounds on CT and 7 of 12 on T.

K014NZ had the best rating on the map, 1.44, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
CYBERSHOKE Prospects 11 5/12 6/12 1/2
benched gods 13 6/12 7/12 1/2

CYBERSHOKE Prospects

Player K D A +/− ADR KAST HS% Swing Rating
SquEzxc 22 17 2 +5 82.6 54.2% 36.4% +4.2% 1.37
tw1sterzaza 15 16 2 -1 61.8 54.2% 66.7% -0.9% 0.94
pleynnn 15 20 3 -5 67.0 66.7% 73.3% -1.0% 1.03
DAN9ARMATURA 12 14 6 -2 69.9 58.3% 75.0% +0.9% 1.02
dezl3bio 12 20 7 -8 72.7 66.7% 75.0% -3.0% 0.87

benched gods

Player K D A +/− ADR KAST HS% Swing Rating
f1chper 22 18 7 +4 94.7 66.7% 77.3% +0.4% 1.22
K014NZ 21 12 7 +9 81.1 70.8% 66.7% +4.1% 1.44
Wign 21 17 5 +4 83.1 66.7% 23.8% -0.2% 1.15
facer 13 14 4 -1 62.0 45.8% 23.1% -1.0% 0.92
BloodyK 10 15 9 -5 67.7 62.5% 70.0% -3.4% 0.78

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 T win Bomb exploded

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer