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EMPIRE vs Iowa Stormboar · NSTLGA Emerald Cup 2026 ·

EMPIRE 11–7 Iowa Stormboar · Mirage

EMPIRE won Mirage 11–7.

EMPIRE won 7 of 12 rounds on CT and 4 of 12 on T.

Iowa Stormboar won 8 of 12 rounds on CT and 5 of 12 on T.

H0NeST had the best rating on the map, 1.60, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
EMPIRE 11 7/12 4/12 1/2
Iowa Stormboar 7 8/12 5/12 1/2

EMPIRE

Player K D A +/− ADR KAST HS% Swing Rating
C0C0- 20 16 4 +4 100.8 79.2% 30.0% +0.6% 1.38
Walco 20 17 9 +3 125.8 79.2% 60.0% +2.5% 1.58
micro 17 18 8 -1 86.7 75.0% 47.1% -2.7% 1.09
ayaneuu 15 14 5 +1 81.4 83.3% 60.0% +0.2% 1.24
BAGEL 11 20 6 -9 66.2 62.5% 36.4% -2.3% 0.81
Jeebs 0 0 0 0 0.0 100.0% – 0.0% 0.78

Iowa Stormboar

Player K D A +/− ADR KAST HS% Swing Rating
H0NeST 22 15 3 +7 132.5 70.8% 31.8% +2.5% 1.60
T0rby 19 16 6 +3 106.4 70.8% 47.4% +2.4% 1.37
Maxuel 16 16 2 0 81.6 70.8% 81.3% -0.7% 1.15
Valter0k 15 19 6 -4 85.5 79.2% 53.3% -1.8% 1.03
aelor 13 17 7 -4 75.6 70.8% 69.2% -0.8% 0.98
Coach|carbs 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Bomb defused
  15. Round 15 T win Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Time ran out
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Bomb defused
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer