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Eternal Fire vs ex-RUBY · IEM Beijing 2026 Open Qualifier ·

Eternal Fire 13–6 ex-RUBY · Cache

Eternal Fire won Cache 13–6.

Eternal Fire won 6 of 12 rounds on CT and 7 of 12 on T.

ex-RUBY won 5 of 12 rounds on CT and 6 of 12 on T.

relaxxie had the best rating on the map, 1.72, with 23 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Eternal Fire 13 6/12 7/12 1/2
ex-RUBY 6 5/12 6/12 1/2

Eternal Fire

Player K D A +/− ADR KAST HS% Swing Rating
MisteM 20 16 3 +4 90.2 70.8% 35.0% +0.4% 1.31
soulfly 17 13 3 +4 101.1 83.3% 52.9% +1.8% 1.41
Kvem 17 17 8 0 102.9 79.2% 47.1% -0.4% 1.23
regali 14 15 6 -1 112.1 79.2% 35.7% -1.0% 1.19
jottAAA 14 17 3 -3 80.8 75.0% 71.4% -1.6% 1.02
yT 0 0 0 0 0.0 100.0% – 0.0% 0.78

ex-RUBY

Player K D A +/− ADR KAST HS% Swing Rating
relaxxie 23 14 6 +9 122.2 83.3% 47.8% +2.7% 1.72
sowalio 23 16 1 +7 109.2 66.7% 52.2% +4.3% 1.67
sh1nejezzz 18 17 6 +1 108.3 79.2% 61.1% -0.8% 1.33
tommy 8 20 3 -12 55.1 62.5% 37.5% -4.0% 0.63
1eeR 6 17 10 -11 58.9 70.8% 50.0% -2.5% 0.76
Coach|shocky-- 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Time ran out
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 T win Terrorists win
  13. Round 13 T win Bomb exploded
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Time ran out
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer