IEM Beijing 2026 Open Qualifier
12 parsed matches and 18 maps from IEM Beijing 2026 Open Qualifier.
Recent matches
- Color vs EAC 2–1 IEM Beijing 2026 Open Qualifier
- 100 Thieves vs Eternal Fire 100–1 IEM Beijing 2026 Open Qualifier
- Nemiga vs Acend 2–0 IEM Beijing 2026 Open Qualifier
- Nuclear TigeRES vs CYBERSHOKE 2–0 IEM Beijing 2026 Open Qualifier
- Acend vs Phantom 19–17 IEM Beijing 2026 Open Qualifier
- Echo vs CYBERSHOKE 9–13 IEM Beijing 2026 Open Qualifier
- Eternal Fire vs ex-RUBY 13–11 IEM Beijing 2026 Open Qualifier
- QUAZAR vs Nemiga 11–13 IEM Beijing 2026 Open Qualifier
- Nuclear TigeRES vs Spirit Academy 16–13 IEM Beijing 2026 Open Qualifier
- Insiders vs EAC 7–13 IEM Beijing 2026 Open Qualifier
- 100 Thieves vs INOX Division 100–13 IEM Beijing 2026 Open Qualifier
- BAKS vs Color 4–13 IEM Beijing 2026 Open Qualifier
Highest rated
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| khaN | 2 | 37 | 23 | 6 | +14 | 108.9 | 78.6% | 35.1% | +1.7% | 1.47 |
| regali | 4 | 64 | 51 | 20 | +13 | 120.7 | 83.2% | 40.6% | +0.3% | 1.45 |
| lattykk | 4 | 70 | 49 | 15 | +21 | 105.0 | 76.4% | 37.1% | +2.1% | 1.43 |
| flouzer 赤瞳 | 3 | 55 | 41 | 17 | +14 | 110.4 | 80.9% | 56.4% | +2.1% | 1.40 |
| KaiR0N- | 2 | 39 | 30 | 7 | +9 | 98.9 | 78.6% | 64.1% | +2.7% | 1.39 |
| Fessor | 4 | 81 | 68 | 18 | +13 | 117.2 | 80.2% | 69.1% | +0.3% | 1.38 |
| oz1k | 4 | 74 | 63 | 16 | +11 | 101.6 | 78.5% | 58.1% | +1.5% | 1.38 |
| Alkaren | 3 | 44 | 37 | 6 | +7 | 89.6 | 68.9% | 22.7% | +1.6% | 1.36 |
| reyoz | 4 | 72 | 58 | 27 | +14 | 103.3 | 80.6% | 44.4% | -0.3% | 1.34 |
| m1QUSE | 3 | 49 | 44 | 16 | +5 | 109.9 | 80.9% | 53.1% | +0.8% | 1.31 |
Map pool
| Map | Played | CT rounds won |
|---|---|---|
| Ancient | 4 | 48.3% |
| Mirage | 4 | 44.9% |
| Anubis | 3 | 60.0% |
| Dust2 | 2 | 60.0% |
| Cache | 2 | 56.3% |
| Nuke | 2 | 86.0% |
| Inferno | 1 | 41.2% |
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.