ex-Zero Tenacity vs Just Players · NODWIN Clutch Series 13 ·
ex-Zero Tenacity 13–8 Just Players · Cache
ex-Zero Tenacity won Cache 13–8.
ex-Zero Tenacity won 5 of 5 rounds on CT and 8 of 12 on T.
Just Players won 4 of 12 rounds on CT and 0 of 5 on T.
VLDN had the best rating on the map, 1.34, with 14 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| ex-Zero Tenacity | 13 | 5/5 | 8/12 | 2/2 |
| Just Players | 8 | 4/12 | 0/5 | 0/2 |
ex-Zero Tenacity
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| brutmonster | 16 | 14 | 3 | +2 | 91.4 | 82.4% | 50.0% | +2.4% | 1.23 |
| Kind0 | 14 | 10 | 5 | +4 | 85.0 | 88.2% | 35.7% | +1.2% | 1.27 |
| VLDN | 14 | 11 | 7 | +3 | 97.8 | 82.4% | 64.3% | +1.7% | 1.34 |
| Dragon | 14 | 11 | 5 | +3 | 95.4 | 82.4% | 50.0% | +1.0% | 1.24 |
| Cjoffo | 12 | 10 | 1 | +2 | 66.6 | 64.7% | 66.7% | +3.1% | 1.17 |
Just Players
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| sstiNiX | 14 | 14 | 4 | 0 | 90.3 | 76.5% | 71.4% | -2.9% | 1.13 |
| wh1teout | 12 | 16 | 1 | -4 | 87.6 | 52.9% | 58.3% | -1.5% | 1.08 |
| sm3t | 10 | 14 | 2 | -4 | 83.4 | 64.7% | 60.0% | -4.0% | 1.06 |
| h1te | 7 | 14 | 2 | -7 | 26.5 | 64.7% | 14.3% | -3.0% | 0.72 |
| Temny Prince | 7 | 17 | 4 | -10 | 66.2 | 64.7% | 28.6% | -6.7% | 0.64 |
Rounds
- Round 1 T win Bomb exploded
- Round 2 CT win Bomb defused
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Bomb defused
- Round 5 T win Terrorists win
- Round 6 T win Terrorists win
- Round 7 T win Bomb exploded
- Round 8 CT win Bomb defused
- Round 9 T win Terrorists win
- Round 10 T win Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Time ran out
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer