Subtick

fnatic vs EAC · Stake Pulse Beat I ·

fnatic 16–13 EAC · Cache

fnatic won Cache 16–13.

fnatic won 4 of 12 rounds on CT and 8 of 12 on T.

EAC won 4 of 12 rounds on CT and 8 of 12 on T.

fEAR had the best rating on the map, 1.37, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
fnatic 16 4/12 8/12 2/2
EAC 13 4/12 8/12 0/2

fnatic

Player K D A +/− ADR KAST HS% Swing Rating
cairne 23 21 6 +2 80.9 69.0% 52.2% +0.1% 1.15
fEAR 22 15 7 +7 82.2 69.0% 68.2% +4.1% 1.37
jackasmo 20 15 8 +5 78.8 65.5% 80.0% +1.6% 1.22
mazay 19 17 5 +2 70.7 69.0% 78.9% +0.4% 1.11
jambo 17 19 6 -2 64.2 58.6% 35.3% -0.3% 0.97

EAC

Player K D A +/− ADR KAST HS% Swing Rating
n1Xen 22 19 6 +3 83.0 69.0% 54.5% +1.1% 1.17
sSen 22 19 8 +3 76.6 58.6% 50.0% +2.1% 1.22
bekker 16 18 4 -2 50.7 62.1% 31.3% -0.4% 0.92
Fessor 16 24 6 -8 75.2 58.6% 56.3% -5.2% 0.76
anber 10 21 8 -11 41.6 48.3% 60.0% -3.6% 0.62

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 T win Bomb exploded
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Time ran out
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 CT win Counter-Terrorists win
  29. Round 29 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer