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Ground Zero vs Abyssal · ANZC Locals Brisbane 2026 Season 2 ·

Ground Zero 7–4 Abyssal · Nuke

Ground Zero won Nuke 7–4.

Ground Zero won 3 of 8 rounds on CT and 4 of 12 on T.

Abyssal won 8 of 12 rounds on CT and 5 of 8 on T.

blood had the best rating on the map, 1.44, with 18 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Ground Zero 7 3/8 4/12 1/2
Abyssal 4 8/12 5/8 1/2

Ground Zero

Player K D A +/− ADR KAST HS% Swing Rating
sliimey 16 14 2 +2 84.7 70.0% 56.3% -0.6% 1.32
omichella 15 16 3 -1 84.7 75.0% 66.7% +1.6% 1.35
apocdud 12 16 6 -4 63.9 65.0% 41.7% -0.7% 1.07
hazr 11 19 7 -8 68.0 75.0% 45.5% -4.2% 0.88
vision 9 16 5 -7 46.4 65.0% 55.6% -4.1% 0.76

Abyssal

Player K D A +/− ADR KAST HS% Swing Rating
zune 19 14 4 +5 93.1 70.0% 52.6% +2.8% 1.30
blood 18 11 4 +7 102.6 75.0% 44.4% +4.1% 1.44
vinhy 17 13 4 +4 90.8 80.0% 47.1% +3.1% 1.31
Forleks 16 11 3 +5 85.0 90.0% 43.8% +0.7% 1.26
dangeR 11 14 4 -3 72.0 70.0% 63.6% -2.7% 0.84

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Time ran out
  10. Round 10 T win Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 T win Terrorists win
  20. Round 20 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer