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HOTU vs CYBERSHOKE Prospects · GLuck Moscow Cyber Games 2026 Closed Qualifier ·

HOTU 2–13 CYBERSHOKE Prospects · Dust2

CYBERSHOKE Prospects won Dust2 13–2.

HOTU won 5 of 12 rounds on CT and 8 of 10 on T.

CYBERSHOKE Prospects won 2 of 10 rounds on CT and 7 of 12 on T.

kade0 had the best rating on the map, 1.67, with 20 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
HOTU 2 5/12 8/10 1/2
CYBERSHOKE Prospects 13 2/10 7/12 1/2

HOTU

Player K D A +/− ADR KAST HS% Swing Rating
kade0 20 9 3 +11 110.4 95.5% 70.0% +4.0% 1.67
frontales 19 11 7 +8 113.8 81.8% 36.8% +1.5% 1.55
dwushka 19 13 5 +6 119.0 81.8% 47.4% +2.8% 1.50
mizu 17 14 5 +3 121.2 81.8% 70.6% +2.3% 1.44
n0rb3r7 9 11 3 -2 51.9 72.7% 66.7% -3.0% 0.83
Coach|mou 0 0 0 0 0.0 100.0% – 0.0% 0.78

CYBERSHOKE Prospects

Player K D A +/− ADR KAST HS% Swing Rating
SquEzxc 18 14 5 +4 109.5 72.7% 33.3% +4.1% 1.54
pleynnn 11 18 7 -7 81.2 68.2% 81.8% -5.8% 0.86
DAN9ARMATURA 10 19 1 -9 59.4 50.0% 50.0% -2.4% 0.78
tw1sterzaza 9 17 5 -8 64.7 45.5% 55.6% -1.7% 0.82
dezl3bio 9 17 4 -8 59.9 68.2% 77.8% -3.2% 0.79
Coach|VertQAQ 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Bomb defused
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Bomb exploded
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer