Subtick

K27 vs Eternal Fire · IEM Beijing 2026 Closed Qualifier ·

K27 255–9 Eternal Fire · Ancient

K27 won Ancient 255–9.

K27 won 9 of 12 rounds on CT and 1 of 11 on T.

Eternal Fire won 10 of 11 rounds on CT and 3 of 12 on T.

Kvem had the best rating on the map, 1.65, with 28 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
K27 255 9/12 1/11 1/2
Eternal Fire 9 10/11 3/12 1/2

K27

Player K D A +/− ADR KAST HS% Swing Rating
clax 17 15 4 +2 63.9 60.9% 47.1% +4.4% 1.30
qw1nk1 16 19 7 -3 71.0 73.9% 50.0% -0.5% 1.08
kashl1d 15 17 2 -2 79.1 60.9% 40.0% -2.0% 1.08
xeedo 13 21 8 -8 75.4 69.6% 53.8% -5.9% 0.81
X5G7V 9 20 5 -11 53.5 52.2% 66.7% -1.8% 0.72
Coach|balblna 0 0 0 0 0.0 100.0% – 0.0% 0.78

Eternal Fire

Player K D A +/− ADR KAST HS% Swing Rating
Kvem 28 15 7 +13 128.3 73.9% 50.0% +2.9% 1.65
soulfly 22 13 8 +9 103.8 91.3% 40.9% +2.6% 1.59
jottAAA 17 13 3 +4 80.2 69.6% 76.5% -0.3% 1.18
MisteM 13 16 5 -3 72.0 69.6% 61.5% +1.8% 1.11
regali 11 13 3 -2 44.7 78.3% 27.3% -1.9% 0.88
yT 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 CT win Bomb defused
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Bomb defused
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer