Subtick

LP vs BESTIA Academy · CCT 2026 South America Series 3 ·

LP 13–2 BESTIA Academy · Ancient

LP won Ancient 13–2.

LP won 2 of 2 rounds on CT and 9 of 12 on T.

BESTIA Academy won 3 of 12 rounds on CT and 0 of 2 on T.

zmb had the best rating on the map, 1.98, with 18 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
LP 13 2/2 9/12 2/2
BESTIA Academy 2 3/12 0/2 0/2

LP

Player K D A +/− ADR KAST HS% Swing Rating
zmb 18 5 1 +13 108.3 100.0% 50.0% +9.3% 1.98
divine 15 3 3 +12 116.4 100.0% 26.7% +9.0% 1.88
fokiu 11 8 3 +3 78.6 92.9% 54.5% +2.8% 1.22
happ 7 9 7 -2 75.6 78.6% 71.4% -2.4% 0.78
alisson 6 7 7 -1 50.1 78.6% 33.3% -1.1% 0.83

BESTIA Academy

Player K D A +/− ADR KAST HS% Swing Rating
Jotag3 9 10 3 -1 87.9 57.1% 44.4% +0.7% 1.33
Lekzi 9 13 4 -4 79.0 50.0% 55.6% -2.8% 1.09
lezy 5 11 4 -6 52.8 57.1% 20.0% -3.5% 0.74
F4QQ 4 12 2 -8 40.6 42.9% 25.0% -6.8% 0.45
agt 4 12 2 -8 42.6 64.3% 75.0% -7.6% 0.50

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 CT win Time ran out
  3. Round 3 T win Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 T win Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Terrorists win
  11. Round 11 T win Terrorists win
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer