Subtick

MIBR Academy vs VEXA · CCT 2026 South America Series 3 ·

MIBR Academy 11–13 VEXA · Ancient

VEXA won Ancient 13–11.

MIBR Academy won 8 of 12 rounds on CT and 3 of 12 on T.

VEXA won 8 of 12 rounds on CT and 4 of 12 on T.

neozix had the best rating on the map, 1.40, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MIBR Academy 11 8/12 3/12 0/2
VEXA 13 8/12 4/12 2/2

MIBR Academy

Player K D A +/− ADR KAST HS% Swing Rating
stormzyn 21 19 3 +2 82.4 64.0% 57.1% -0.9% 1.23
lkz 18 15 1 +3 86.2 56.0% 38.9% +0.9% 1.20
Jerr1 15 18 5 -3 65.6 80.0% 53.3% +1.1% 1.12
revoltz 12 18 5 -6 57.2 56.0% 83.3% -1.7% 0.82
fl4sh 7 20 7 -13 36.7 56.0% 42.9% -6.1% 0.44

VEXA

Player K D A +/− ADR KAST HS% Swing Rating
neozix 21 17 5 +4 89.9 60.0% 61.9% +3.4% 1.40
nolkz 19 17 7 +2 84.9 68.0% 52.6% +0.5% 1.20
rainny 17 15 8 +2 67.3 72.0% 35.3% +0.7% 1.12
zock9 15 15 4 0 76.5 64.0% 40.0% -0.7% 1.06
ryuzen 8 19 5 -11 38.6 72.0% 62.5% -7.3% 0.50

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 CT win Bomb defused
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Time ran out
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer