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MIBR vs Legacy · CS Asia Championships 2026 ·

MIBR 12–9 Legacy · Mirage

MIBR won Mirage 12–9.

MIBR won 9 of 12 rounds on CT and 3 of 12 on T.

Legacy won 9 of 12 rounds on CT and 3 of 12 on T.

saadzin had the best rating on the map, 1.49, with 22 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
MIBR 12 9/12 3/12 1/2
Legacy 9 9/12 3/12 1/2

MIBR

Player K D A +/− ADR KAST HS% Swing Rating
insani 27 23 5 +4 103.8 71.4% 59.3% +1.4% 1.35
kl1m 19 21 5 -2 78.7 67.9% 52.6% -0.5% 1.10
brnz4n 15 22 6 -7 61.4 67.9% 66.7% -3.9% 0.82
venomzera 13 19 4 -6 50.7 64.3% 53.8% -1.0% 0.88
LNZ 11 17 3 -6 56.4 75.0% 36.4% -2.8% 0.88

Legacy

Player K D A +/− ADR KAST HS% Swing Rating
dumau 25 18 8 +7 100.1 82.1% 52.0% +2.0% 1.45
saadzin 22 12 5 +10 80.8 71.4% 27.3% +4.9% 1.49
n1ssim 21 16 4 +5 71.7 78.6% 42.9% +2.8% 1.33
latto 20 19 6 +1 77.3 71.4% 60.0% +1.4% 1.18
arT 14 20 8 -6 53.2 71.4% 21.4% -4.2% 0.77

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 T win Terrorists win
  7. Round 7 CT win Time ran out
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Bomb defused
  24. Round 24 T win Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 CT win Counter-Terrorists win
  27. Round 27 CT win Bomb defused
  28. Round 28 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer