Nemesis vs Nuclear TigeRES · GLuck Moscow Cyber Games 2026 Closed Qualifier ·
Nemesis 0–1 Nuclear TigeRES · Default
Nuclear TigeRES won Default 1–0.
Nemesis won 5 of 12 rounds on CT and 0 of 3 on T.
Nuclear TigeRES won 3 of 3 rounds on CT and 7 of 12 on T.
tex1y had the best rating on the map, 1.67, with 13 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Nemesis | 0 | 5/12 | 0/3 | 1/2 |
| Nuclear TigeRES | 1 | 3/3 | 7/12 | 1/2 |
Nemesis
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Sdaim | 15 | 10 | 4 | +5 | 115.2 | 73.3% | 40.0% | +5.0% | 1.65 |
| tex1y | 13 | 9 | 1 | +4 | 106.2 | 66.7% | 46.2% | +5.6% | 1.67 |
| r3salt | 9 | 10 | 6 | -1 | 74.5 | 73.3% | 44.4% | -0.2% | 1.10 |
| SELLTER | 6 | 11 | 3 | -5 | 59.7 | 60.0% | 50.0% | -2.2% | 0.81 |
| mag1k3Y | 5 | 10 | 2 | -5 | 67.2 | 66.7% | 40.0% | -1.7% | 0.78 |
| NMV | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Nuclear TigeRES
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| ayuki | 13 | 9 | 4 | +4 | 121.9 | 86.7% | 46.2% | -0.4% | 1.50 |
| z1k4 | 13 | 11 | 5 | +2 | 114.8 | 66.7% | 53.8% | +0.5% | 1.37 |
| m1QUSE | 10 | 11 | 3 | -1 | 100.9 | 73.3% | 70.0% | -3.3% | 1.07 |
| flouzer 赤瞳 | 9 | 11 | 2 | -2 | 81.6 | 73.3% | 55.6% | -3.6% | 0.96 |
| senka | 2 | 11 | 2 | -9 | 25.5 | 40.0% | 0.0% | -6.7% | 0.26 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 T win Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 CT win Bomb defused
- Round 5 T win Bomb exploded
- Round 6 T win Bomb exploded
- Round 7 T win Bomb exploded
- Round 8 CT win Time ran out
- Round 9 T win Bomb exploded
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Bomb exploded
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Bomb defused
- Round 15 CT win Time ran out
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer