Subtick

PARIVISION vs FOKUS · PGL Bucharest 2026 ·

PARIVISION 16–5 FOKUS · Inferno

PARIVISION won Inferno 16–5.

PARIVISION won 5 of 12 rounds on CT and 7 of 12 on T.

FOKUS won 5 of 12 rounds on CT and 7 of 12 on T.

nota had the best rating on the map, 1.37, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
PARIVISION 16 5/12 7/12 1/2
FOKUS 5 5/12 7/12 1/2

PARIVISION

Player K D A +/− ADR KAST HS% Swing Rating
nota 25 19 9 +6 96.5 76.7% 72.0% +2.0% 1.37
BELCHONOKK 22 17 4 +5 79.4 76.7% 54.5% +2.6% 1.35
Jame 19 13 4 +6 69.8 80.0% 10.5% +2.0% 1.24
zweih 18 18 7 0 59.1 80.0% 55.6% -0.2% 1.07
xiELO 15 21 12 -6 64.0 83.3% 53.3% -3.1% 0.86

FOKUS

Player K D A +/− ADR KAST HS% Swing Rating
Banjo 21 18 3 +3 66.7 76.7% 38.1% +1.1% 1.19
volt 19 21 11 -2 85.0 76.7% 68.4% +0.1% 1.16
Jorko 18 21 6 -3 73.8 76.7% 27.8% -2.0% 1.01
Matheos 17 21 6 -4 66.8 70.0% 41.2% -1.8% 0.92
ztr 13 18 8 -5 61.4 66.7% 46.2% -1.6% 0.89

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 CT win Bomb defused
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 T win Bomb exploded
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 T win Bomb exploded
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Time ran out
  19. Round 19 CT win Time ran out
  20. Round 20 T win Bomb exploded
  21. Round 21 CT win Time ran out
  22. Round 22 T win Bomb exploded
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Time ran out
  26. Round 26 T win Terrorists win
  27. Round 27 T win Terrorists win
  28. Round 28 T win Terrorists win
  29. Round 29 CT win Time ran out
  30. Round 30 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer