Subtick

PARIVISION vs Monte · ESL Pro League Season 23 Stage 1 ·

PARIVISION 10–6 Monte · Mirage

PARIVISION won Mirage 10–6.

PARIVISION won 6 of 12 rounds on CT and 4 of 11 on T.

Monte won 7 of 11 rounds on CT and 6 of 12 on T.

afro had the best rating on the map, 1.42, with 16 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
PARIVISION 10 6/12 4/11 1/2
Monte 6 7/11 6/12 1/2

PARIVISION

Player K D A +/− ADR KAST HS% Swing Rating
xiELO 19 14 7 +5 82.0 69.6% 36.8% +1.4% 1.34
zweih 17 14 2 +3 67.7 82.6% 41.2% +1.1% 1.20
nota 16 17 4 -1 78.9 87.0% 43.8% -1.3% 1.07
Jame 13 13 1 0 102.7 78.3% 38.5% -1.5% 1.14
BELCHONOKK 12 12 6 0 56.9 78.3% 41.7% +1.2% 1.03
Coach|dastan 0 0 0 0 0.0 100.0% – 0.0% 0.78

Monte

Player K D A +/− ADR KAST HS% Swing Rating
afro 16 11 3 +5 80.1 69.6% 31.3% +4.0% 1.42
Bymas 14 16 8 -2 71.2 78.3% 50.0% -2.6% 1.03
AZUWU 14 17 4 -3 71.3 65.2% 78.6% +0.1% 1.06
Rainwaker 12 15 1 -3 63.7 69.6% 50.0% -1.4% 0.97
Gizmy 11 18 7 -7 66.2 69.6% 45.5% -1.5% 0.92
Coach|Kakafu 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Time ran out
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Bomb exploded
  15. Round 15 T win Bomb exploded
  16. Round 16 T win Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Time ran out
  19. Round 19 CT win Time ran out
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Bomb defused
  22. Round 22 CT win Time ran out
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer