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Rare Atom vs Kaleido · FISSURE Playground 3 Asia Closed Qualifier ·

Rare Atom 13–10 Kaleido · Ancient

Rare Atom won Ancient 13–10.

Rare Atom won 10 of 12 rounds on CT and 3 of 11 on T.

Kaleido won 8 of 11 rounds on CT and 2 of 12 on T.

SUMMER had the best rating on the map, 1.57, with 24 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Rare Atom 13 10/12 3/11 0/2
Kaleido 10 8/11 2/12 2/2

Rare Atom

Player K D A +/− ADR KAST HS% Swing Rating
SUMMER 24 18 6 +6 106.3 82.6% 50.0% +3.6% 1.57
L1haNg 22 20 10 +2 112.8 82.6% 68.2% +1.9% 1.46
Trash 18 16 6 +2 84.8 69.6% 61.1% +0.9% 1.22
ChildKing 16 14 3 +2 76.4 78.3% 68.8% +3.1% 1.30
3gl 11 14 5 -3 42.0 82.6% 54.5% -1.8% 0.92

Kaleido

Player K D A +/− ADR KAST HS% Swing Rating
suki 20 18 4 +2 86.5 82.6% 55.0% 0.0% 1.24
expSasiKi 19 17 3 +2 81.5 69.6% 47.4% +0.0% 1.21
Rage 15 22 6 -7 83.7 69.6% 60.0% -3.5% 0.94
chuzhongT 14 17 7 -3 76.6 69.6% 42.9% -2.3% 0.98
SPine 11 16 5 -5 65.0 69.6% 72.7% -2.8% 0.86

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Bomb defused
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Bomb defused
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Bomb defused
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer