Subtick

The MongolZ vs Aurora · PGL Astana 2026 ·

The MongolZ 11–7 Aurora · Overpass

The MongolZ won Overpass 11–7.

The MongolZ won 7 of 12 rounds on CT and 4 of 12 on T.

Aurora won 8 of 12 rounds on CT and 5 of 12 on T.

mzinho had the best rating on the map, 1.86, with 31 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
The MongolZ 11 7/12 4/12 1/2
Aurora 7 8/12 5/12 1/2

The MongolZ

Player K D A +/− ADR KAST HS% Swing Rating
mzinho 31 15 4 +16 126.0 79.2% 77.4% +5.3% 1.86
910 15 16 9 -1 69.2 79.2% 20.0% -0.8% 1.06
bLitz 14 17 8 -3 67.7 70.8% 42.9% -3.4% 0.88
cobrazera 13 17 2 -4 62.6 79.2% 61.5% -1.8% 0.93
Techno4K 11 16 7 -5 55.0 83.3% 72.7% -3.6% 0.81

Aurora

Player K D A +/− ADR KAST HS% Swing Rating
soulfly 23 16 5 +7 101.0 83.3% 60.9% +2.7% 1.56
woxic 16 15 3 +1 75.1 58.3% 31.3% +3.6% 1.29
MAJ3R 15 16 6 -1 73.3 70.8% 40.0% +2.1% 1.19
XANTARES 14 17 4 -3 70.7 66.7% 64.3% -1.9% 0.98
Wicadia 13 20 4 -7 67.9 58.3% 76.9% -2.2% 0.90

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Time ran out
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 T win Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Time ran out
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Bomb exploded
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer