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UNO MILLE vs ODDIK Academy · BetBoom Storm Season 4 ·

UNO MILLE 11–13 ODDIK Academy · Cache

ODDIK Academy won Cache 13–11.

UNO MILLE won 7 of 12 rounds on CT and 4 of 12 on T.

ODDIK Academy won 8 of 12 rounds on CT and 5 of 12 on T.

mello had the best rating on the map, 1.57, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
UNO MILLE 11 7/12 4/12 1/2
ODDIK Academy 13 8/12 5/12 1/2

UNO MILLE

Player K D A +/− ADR KAST HS% Swing Rating
pancc 17 18 6 -1 75.7 70.8% 52.9% -2.4% 1.00
rem1x 16 15 2 +1 88.9 62.5% 43.8% +0.5% 1.22
cLd 16 20 6 -4 68.0 62.5% 25.0% -1.6% 0.96
ALLE 13 15 6 -2 61.5 66.7% 61.5% -0.8% 0.94
drg 11 18 3 -7 56.3 58.3% 72.7% -3.7% 0.71

ODDIK Academy

Player K D A +/− ADR KAST HS% Swing Rating
mello 21 12 2 +9 87.9 75.0% 14.3% +5.2% 1.57
ghosT1 19 16 7 +3 86.2 83.3% 36.8% +1.2% 1.33
lipshawty 17 15 4 +2 71.1 79.2% 41.2% +1.1% 1.25
snow 12 18 6 -6 49.4 62.5% 33.3% -4.0% 0.69
rx 11 18 6 -7 65.8 91.7% 72.7% -2.3% 0.87

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Bomb defused
  7. Round 7 T win Terrorists win
  8. Round 8 T win Bomb exploded
  9. Round 9 T win Bomb exploded
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 T win Bomb exploded
  16. Round 16 T win Bomb exploded
  17. Round 17 T win Bomb exploded
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer