Subtick

Myth

Myth won 0 of 1 parsed maps (0.0%), 16.7% of CT rounds and 0.0% of T rounds.

Most played map: Ancient, with 0.0% of maps won.

Maps
0–1
Match
0–1
Win %
0.0%
CT rounds
16.7%
T rounds
0.0%
Pistols
0.0%

By map

Map Played Won Win % CT rounds T rounds Pistols
Ancient 1 0 0.0% 16.7% 0.0% 0.0%

Players

Player Maps K D A +/− ADR KAST HS% Swing Rating
ReX 1 7 12 3 -5 52.3 66.7% 42.9% -4.0% 0.87
dgtl 1 8 12 5 -4 96.7 66.7% 37.5% -4.7% 1.11
Cortex 1 6 15 2 -9 64.5 46.7% 50.0% -5.2% 0.71
vaece 1 6 14 0 -8 42.8 40.0% 16.7% -4.9% 0.61
Luke3K 1 8 14 2 -6 69.3 66.7% 75.0% -4.1% 0.98

Recent matches

Events

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.