Olympus
Olympus won 14 of 19 parsed maps (73.7%), 56.0% of CT rounds and 47.5% of T rounds.
Most played map: Ancient, with 80.0% of maps won.
- Maps
- 14–5
- Match
- 6–4
- Win %
- 73.7%
- CT rounds
- 56.0%
- T rounds
- 47.5%
- Pistols
- 44.7%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Ancient | 5 | 4 | 80.0% | 61.1% | 48.3% | 40.0% |
| Nuke | 4 | 4 | 100.0% | 62.5% | 51.4% | 50.0% |
| Dust2 | 4 | 1 | 25.0% | 53.2% | 33.3% | 50.0% |
| Anubis | 2 | 1 | 50.0% | 40.9% | 59.1% | 50.0% |
| Mirage | 2 | 2 | 100.0% | 54.2% | 52.4% | 25.0% |
| Inferno | 2 | 2 | 100.0% | 50.0% | 45.8% | 50.0% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| b1zarre666 | 19 | 308 | 259 | 92 | +49 | 91.1 | 73.5% | 42.9% | +1.3% | 1.29 |
| relan | 19 | 320 | 273 | 110 | +47 | 94.4 | 73.0% | 61.6% | +0.5% | 1.29 |
| k6rdon | 19 | 268 | 281 | 78 | -13 | 72.3 | 70.0% | 60.1% | -1.0% | 1.06 |
| Sanzh1k33 | 15 | 177 | 221 | 65 | -44 | 66.5 | 68.3% | 55.4% | -1.0% | 0.96 |
| aawayyy | 15 | 208 | 209 | 64 | -1 | 74.5 | 72.7% | 50.5% | -0.3% | 1.11 |
| tarturb0b | 4 | 58 | 55 | 10 | +3 | 53.3 | 71.6% | 48.3% | -0.1% | 1.03 |
| -tw1nkl3 | 2 | 25 | 27 | 5 | -2 | 81.5 | 62.8% | 64.0% | -1.9% | 1.02 |
| botanix666 | 2 | 32 | 28 | 7 | +4 | 39.9 | 80.0% | 43.8% | +1.5% | 1.06 |
Recent matches
- Olympus vs Without a Roof 0–2 CROSSFIRE Season 6
- Olympus vs Overtake Sector 0–2 CROSSFIRE Season 6
- Olympus vs DETONATE 2–0 CROSSFIRE Season 6
- Olympus vs LAG 1–2 ESEA Advanced Season 58 North America
- Olympus vs Omen 2–1 ESEA Advanced Season 58 North America
- Olympus vs BucketJonsBoys 2–0 CROSSFIRE Season 6
- Olympus vs Wanted Goons 2–1 ESEA Advanced Season 58 North America
- Marsborne vs Olympus 2–0 ESEA Advanced Season 58 North America
- Wanted Goons vs Olympus 0–2 ESEA Advanced Season 57 North America
- LAG vs Olympus 0–2 ESEA Advanced Season 57 North America
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.