Quintessence
Quintessence won 14 of 23 parsed maps (60.9%), 57.4% of CT rounds and 47.0% of T rounds.
Most played map: Cache, with 62.5% of maps won.
- Maps
- 14–9
- Match
- 8–1
- Win %
- 60.9%
- CT rounds
- 57.4%
- T rounds
- 47.0%
- Pistols
- 45.7%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Cache | 8 | 5 | 62.5% | 66.7% | 37.2% | 43.8% |
| Dust2 | 6 | 3 | 50.0% | 48.4% | 53.8% | 41.7% |
| Mirage | 4 | 2 | 50.0% | 52.2% | 56.8% | 37.5% |
| Inferno | 2 | 2 | 100.0% | 54.2% | 70.6% | 75.0% |
| Nuke | 2 | 2 | 100.0% | 70.8% | 26.1% | 50.0% |
| Ancient | 1 | 0 | 0.0% | 41.7% | 63.6% | 50.0% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| L4F | 23 | 333 | 348 | 131 | -15 | 70.8 | 74.7% | 54.1% | -0.5% | 1.08 |
| dehier | 23 | 371 | 374 | 144 | -3 | 77.5 | 75.3% | 50.7% | +0.1% | 1.14 |
| kemi | 23 | 388 | 330 | 128 | +58 | 77.2 | 76.8% | 58.5% | +0.7% | 1.22 |
| fade | 23 | 364 | 361 | 142 | +3 | 75.1 | 74.3% | 51.9% | -0.6% | 1.09 |
| Electro | 15 | 251 | 225 | 71 | +26 | 83.0 | 72.6% | 29.1% | +0.8% | 1.23 |
| mucalteeN | 8 | 158 | 112 | 27 | +46 | 98.7 | 69.3% | 39.2% | +2.6% | 1.42 |
Recent matches
- DONSTU vs Quintessence 1–2 CCT 2026 Challengers Europe Series 8
- Quintessence vs TitanFlow 2–1 CCT 2026 Challengers Europe Series 8
- DONSTU vs Quintessence 2–0 CCT 2026 Challengers Europe Series 8
- Quintessence vs Ryvex 2–1 CCT 2026 Challengers Europe Series 8
- Quintessence vs Falcons Force 2–0 CCT 2026 Challengers Europe Series 8
- benched gods vs Quintessence 1–2 CCT 2026 Challengers Europe Series 8
- Quintessence vs TitanFlow 2–0 CCT 2026 Contenders Europe Series 9
- Quintessence vs TitanFlow 2–1 CCT 2026 Contenders Europe Series 9
- gothboiclique vs Quintessence 1–2 CCT 2026 Contenders Europe Series 9
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.