Subtick

Quintessence

Quintessence won 14 of 23 parsed maps (60.9%), 57.4% of CT rounds and 47.0% of T rounds.

Most played map: Cache, with 62.5% of maps won.

Maps
14–9
Match
8–1
Win %
60.9%
CT rounds
57.4%
T rounds
47.0%
Pistols
45.7%

By map

Map Played Won Win % CT rounds T rounds Pistols
Cache 8 5 62.5% 66.7% 37.2% 43.8%
Dust2 6 3 50.0% 48.4% 53.8% 41.7%
Mirage 4 2 50.0% 52.2% 56.8% 37.5%
Inferno 2 2 100.0% 54.2% 70.6% 75.0%
Nuke 2 2 100.0% 70.8% 26.1% 50.0%
Ancient 1 0 0.0% 41.7% 63.6% 50.0%

Players

Player Maps K D A +/− ADR KAST HS% Swing Rating
L4F 23 333 348 131 -15 70.8 74.7% 54.1% -0.5% 1.08
dehier 23 371 374 144 -3 77.5 75.3% 50.7% +0.1% 1.14
kemi 23 388 330 128 +58 77.2 76.8% 58.5% +0.7% 1.22
fade 23 364 361 142 +3 75.1 74.3% 51.9% -0.6% 1.09
Electro 15 251 225 71 +26 83.0 72.6% 29.1% +0.8% 1.23
mucalteeN 8 158 112 27 +46 98.7 69.3% 39.2% +2.6% 1.42

Recent matches

Events

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.