TitanFlow
TitanFlow won 10 of 23 parsed maps (43.5%), 50.0% of CT rounds and 54.7% of T rounds.
Most played map: Mirage, with 42.9% of maps won.
- Maps
- 10–13
- Match
- 6–4
- Win %
- 43.5%
- CT rounds
- 50.0%
- T rounds
- 54.7%
- Pistols
- 45.0%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Mirage | 7 | 3 | 42.9% | 56.6% | 58.3% | 35.7% |
| Cache | 5 | 1 | 20.0% | 56.8% | 44.7% | 50.0% |
| Inferno | 4 | 2 | 50.0% | 37.0% | 57.1% | 33.3% |
| Dust2 | 4 | 2 | 50.0% | 44.4% | 67.9% | 66.7% |
| Anubis | 3 | 2 | 66.7% | 46.2% | 47.2% | 50.0% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| Saiman_Strit | 17 | 228 | 258 | 77 | -30 | 71.8 | 68.5% | 54.8% | -1.0% | 1.02 |
| ves111 | 14 | 276 | 209 | 45 | +67 | 99.9 | 72.7% | 31.5% | +2.6% | 1.43 |
| Henma | 20 | 275 | 295 | 78 | -20 | 68.6 | 72.3% | 60.7% | -0.8% | 1.04 |
| keeisen | 19 | 308 | 328 | 133 | -20 | 84.0 | 70.6% | 57.8% | -0.9% | 1.10 |
| ZzZoOm | 14 | 193 | 189 | 54 | +4 | 65.9 | 73.4% | 58.0% | +0.5% | 1.10 |
| ynkesu | 9 | 121 | 147 | 38 | -26 | 67.2 | 71.2% | 47.9% | -1.8% | 0.99 |
| h1wh | 6 | 106 | 91 | 19 | +15 | 90.2 | 67.4% | 30.2% | +1.3% | 1.31 |
| xqert77 | 1 | 14 | 11 | 6 | +3 | 71.4 | 73.7% | 71.4% | +2.3% | 1.34 |
Recent matches
- Quintessence vs TitanFlow 2–1 CCT 2026 Challengers Europe Series 8
- Phantom Academy vs TitanFlow 0–2 CCT 2026 Challengers Europe Series 8
- benched gods vs TitanFlow 1–2 CCT 2026 Challengers Europe Series 8
- TitanFlow vs Noir Verse 2–0 CCT 2026 Challengers Europe Series 8
- TitanFlow vs DONSTU 0–2 CCT 2026 Challengers Europe Series 8
- Honvéd vs TitanFlow 0–2 CCT 2026 Challengers Europe Series 8
- Quintessence vs TitanFlow 2–0 CCT 2026 Contenders Europe Series 9
- TitanFlow vs The Golden Horde 2–1 CCT 2026 Contenders Europe Series 9
- Quintessence vs TitanFlow 2–1 CCT 2026 Contenders Europe Series 9
- TitanFlow vs BOJONG 2–0 CCT 2026 Contenders Europe Series 9
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.