Permitta
Permitta vandt 39 af 74 parsede baner (52,7 %), 52,6 % af CT-runderne og 45,0 % af T-runderne.
Mest spillede bane: Nuke, med 57,1 % af banerne vundet.
- Baner
- 39–35
- Kamp
- 13–21
- Vundet %
- 52,7 %
- CT-runder
- 52,6 %
- T-runder
- 45,0 %
- Pistolrunder
- 51,7 %
Pr. bane
| Bane | Spillet | Vundet | Vundet % | CT-runder | T-runder | Pistolrunder |
|---|---|---|---|---|---|---|
| Nuke | 21 | 12 | 57,1 % | 55,9 % | 48,0 % | 59,5 % |
| Ancient | 18 | 10 | 55,6 % | 51,9 % | 46,9 % | 41,7 % |
| Mirage | 13 | 7 | 53,8 % | 51,9 % | 37,1 % | 50,0 % |
| Anubis | 10 | 5 | 50,0 % | 51,4 % | 44,0 % | 55,0 % |
| Cache | 6 | 3 | 50,0 % | 56,6 % | 46,0 % | 66,7 % |
| Dust2 | 6 | 2 | 33,3 % | 45,8 % | 43,9 % | 36,4 % |
Spillere
Seneste kampe
- Permitta mod Ryvex 2–0 ESL Challenger League Season 52 Europe Cup 7
- LPH mod Permitta 2–0 ESL Challenger League Season 52 Europe Cup 7
- Permitta mod Noir Verse 2–1 ESL Challenger League Season 52 Europe Cup 7
- mellren mod Permitta 2–1 CCT 2026 Europe Series 10 Closed Qualifier
- Permitta mod KUUSAMO 1–2 ESL Challenger League Season 52 Europe Cup 7
- BERG mod Permitta 0–2 ESL Challenger League Season 52 Europe Cup 7
- Nexus mod Permitta 2–0 CCT 2026 Europe Series 9
- Just Players mod Permitta 2–0 CCT 2026 Europe Series 9
- Permitta mod Saint Sinners 0–2 Exort Fiesta Series 2
- QUAZAR mod Permitta 2–1 CCT 2026 Europe Series 9
- Permitta mod Bebop 2–0 CCT 2026 Europe Series 9 Closed Qualifier
- Illyrians mod Permitta 2–1 Exort Fiesta Series 2
Turneringer
- CCT 2026 Europe Series 10 Closed Qualifier
- CCT 2026 Europe Series 9
- ESL Challenger League Season 52 Europe Cup 7
- Exort Fiesta Series 2
- CCT 2026 Europe Series 9 Closed Qualifier
- NODWIN Clutch Series 12 Closed Qualifier
- ESL Challenger League Season 52 Europe Cup 6
- ESL Challenger League Season 52 Europe Cup 5
- CCT 2026 Europe Series 8 Closed Qualifier
- Exort Fiesta Series 1
- ESL Challenger League Season 52 Europe Cup 4
- NODWIN Clutch Series 11 Closed Qualifier
- CCT 2026 Europe Series 7 Closed Qualifier
Rating vægter kills, deaths, skade, KAST og runde-swing pr. runde, hver justeret for rundens økonomi; omkring 1,00 er gennemsnittet. Swing er, hvor meget en spiller flyttede holdets chance for at vinde runden, pr. runde. Tallene kommer fra Subticks egen parsing af kampenes demoer.