NEXVOID vs NSN · ESL Challenger League Season 52 Asia-Pacific Cup 1 ·
NEXVOID 13–7 NSN · Ancient
NEXVOID won Ancient 13–7.
NEXVOID won 6 of 6 rounds on CT and 7 of 12 on T.
NSN won 5 of 12 rounds on CT and 0 of 6 on T.
xerolte had the best rating on the map, 1.72, with 18 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| NEXVOID | 13 | 6/6 | 7/12 | 1/2 |
| NSN | 7 | 5/12 | 0/6 | 1/2 |
NEXVOID
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Zesta | 19 | 10 | 2 | +9 | 95.7 | 88.9% | 47.4% | +4.4% | 1.60 |
| xerolte | 18 | 9 | 3 | +9 | 98.4 | 77.8% | 55.6% | +7.5% | 1.72 |
| AccuracyTG | 11 | 10 | 4 | +1 | 68.7 | 88.9% | 63.6% | +1.4% | 1.16 |
| MiQ | 11 | 13 | 4 | -2 | 66.0 | 66.7% | 54.5% | -2.2% | 0.97 |
| erkaSt | 7 | 12 | 8 | -5 | 57.8 | 83.3% | 42.9% | -2.5% | 0.84 |
NSN
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| KLRoxy | 16 | 10 | 2 | +6 | 95.9 | 66.7% | 56.3% | +4.3% | 1.56 |
| z1ayr | 15 | 15 | 3 | 0 | 96.9 | 66.7% | 26.7% | -1.0% | 1.25 |
| Coach|Elysion | 10 | 14 | 5 | -4 | 77.4 | 77.8% | 60.0% | -1.4% | 0.98 |
| Yuxz | 7 | 14 | 0 | -7 | 52.0 | 61.1% | 42.9% | -4.6% | 0.64 |
| AERO | 5 | 13 | 1 | -8 | 29.7 | 55.6% | 20.0% | -6.2% | 0.50 |
Rounds
- Round 1 CT win Counter-Terrorists win
- Round 2 CT win Counter-Terrorists win
- Round 3 T win Bomb exploded
- Round 4 T win Bomb exploded
- Round 5 T win Bomb exploded
- Round 6 CT win Bomb defused
- Round 7 T win Bomb exploded
- Round 8 T win Bomb exploded
- Round 9 CT win Counter-Terrorists win
- Round 10 CT win Counter-Terrorists win
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Bomb defused
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 CT win Counter-Terrorists win
- Round 17 CT win Counter-Terrorists win
- Round 18 CT win Bomb defused
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer