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Natus Vincere vs The MongolZ · PGL Cluj-Napoca 2026 ·

Natus Vincere 11–7 The MongolZ · Mirage

Natus Vincere won Mirage 11–7.

Natus Vincere won 7 of 12 rounds on CT and 4 of 12 on T.

The MongolZ won 8 of 12 rounds on CT and 5 of 12 on T.

910 had the best rating on the map, 1.40, with 19 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Natus Vincere 11 7/12 4/12 1/2
The MongolZ 7 8/12 5/12 1/2

Natus Vincere

Player K D A +/− ADR KAST HS% Swing Rating
makazze 21 18 4 +3 81.8 66.7% 52.4% +1.2% 1.32
w0nderful 15 19 7 -4 91.0 66.7% 40.0% +0.4% 1.18
b1t 13 16 6 -3 64.2 58.3% 61.5% +0.9% 1.07
iM 12 20 6 -8 53.1 58.3% 25.0% -3.5% 0.75
Aleksib 10 17 6 -7 49.8 66.7% 40.0% -2.6% 0.82

The MongolZ

Player K D A +/− ADR KAST HS% Swing Rating
910 19 13 4 +6 99.7 79.2% 26.3% +3.7% 1.40
mzinho 19 15 5 +4 82.5 70.8% 73.7% +1.1% 1.25
bLitz 18 16 7 +2 64.2 83.3% 22.2% -0.8% 1.12
Techno4K 17 12 6 +5 83.1 83.3% 47.1% +0.6% 1.31
cobrazera 17 15 9 +2 77.2 79.2% 29.4% -0.9% 1.12

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 CT win Counter-Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Counter-Terrorists win
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 T win Terrorists win
  7. Round 7 T win Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Time ran out
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer