Subtick

Aurora vs FUT · PGL Cluj-Napoca 2026 ·

Aurora 16–4 FUT · Anubis

Aurora won Anubis 16–4.

Aurora won 4 of 12 rounds on CT and 8 of 12 on T.

FUT won 4 of 12 rounds on CT and 8 of 12 on T.

XANTARES had the best rating on the map, 1.75, with 33 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Aurora 16 4/12 8/12 0/2
FUT 4 4/12 8/12 2/2

Aurora

Player K D A +/− ADR KAST HS% Swing Rating
XANTARES 33 17 8 +16 105.0 86.2% 48.5% +5.8% 1.75
woxic 31 18 8 +13 111.8 86.2% 19.4% +3.0% 1.64
MAJ3R 20 23 9 -3 69.3 79.3% 40.0% -0.8% 0.99
soulfly 16 20 13 -4 78.6 86.2% 50.0% +0.3% 1.11
Wicadia 13 19 2 -6 59.8 65.5% 84.6% -4.3% 0.76

FUT

Player K D A +/− ADR KAST HS% Swing Rating
dziugss 29 20 3 +9 109.8 75.9% 58.6% +2.6% 1.63
ROU lauNX- 21 22 5 -1 83.1 69.0% 57.1% +0.2% 1.21
Krabeni 18 24 5 -6 63.2 72.4% 38.9% -2.1% 0.93
dem0n 16 25 8 -9 63.8 72.4% 50.0% -2.1% 0.87
cmtry 14 24 9 -10 62.0 72.4% 28.6% -4.2% 0.75

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Bomb exploded
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Bomb defused
  6. Round 6 CT win Bomb defused
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Bomb exploded
  11. Round 11 T win Bomb exploded
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Bomb defused
  15. Round 15 T win Terrorists win
  16. Round 16 T win Terrorists win
  17. Round 17 T win Terrorists win
  18. Round 18 CT win Bomb defused
  19. Round 19 CT win Bomb defused
  20. Round 20 T win Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 T win Terrorists win
  23. Round 23 T win Terrorists win
  24. Round 24 T win Bomb exploded
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 CT win Counter-Terrorists win
  29. Round 29 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer