Ninjas in Pyjamas vs M80 · Logitech G Play Connect 2026 ·
Ninjas in Pyjamas 14–6 M80 · Mirage
Ninjas in Pyjamas won Mirage 14–6.
Ninjas in Pyjamas won 6 of 12 rounds on CT and 6 of 12 on T.
M80 won 6 of 12 rounds on CT and 6 of 12 on T.
slaxz- had the best rating on the map, 1.41, with 18 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Ninjas in Pyjamas | 14 | 6/12 | 6/12 | 2/2 |
| M80 | 6 | 6/12 | 6/12 | 0/2 |
Ninjas in Pyjamas
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| sjuush | 23 | 18 | 4 | +5 | 87.1 | 76.7% | 60.9% | +1.1% | 1.26 |
| stavn | 22 | 17 | 7 | +5 | 73.4 | 83.3% | 27.3% | +1.4% | 1.22 |
| Krimbo | 19 | 12 | 6 | +7 | 58.7 | 96.7% | 47.4% | +3.9% | 1.31 |
| xKacpersky | 17 | 20 | 6 | -3 | 75.8 | 80.0% | 76.5% | -3.0% | 0.93 |
| adamb | 17 | 21 | 5 | -4 | 81.1 | 80.0% | 64.7% | -1.9% | 0.97 |
M80
Rounds
- Round 1 CT win Bomb defused
- Round 2 CT win Counter-Terrorists win
- Round 3 CT win Counter-Terrorists win
- Round 4 T win Bomb exploded
- Round 5 T win Bomb exploded
- Round 6 T win Bomb exploded
- Round 7 T win Bomb exploded
- Round 8 CT win Bomb defused
- Round 9 T win Bomb exploded
- Round 10 T win Terrorists win
- Round 11 CT win Time ran out
- Round 12 CT win Counter-Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Bomb exploded
- Round 15 T win Terrorists win
- Round 16 T win Bomb exploded
- Round 17 T win Bomb exploded
- Round 18 CT win Bomb defused
- Round 19 CT win Time ran out
- Round 20 CT win Bomb defused
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Bomb defused
- Round 23 CT win Bomb defused
- Round 24 T win Terrorists win
- Round 25 CT win Counter-Terrorists win
- Round 26 T win Terrorists win
- Round 27 CT win Bomb defused
- Round 28 T win Bomb exploded
- Round 29 CT win Counter-Terrorists win
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer