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QUAZAR vs VP.Future · GLuck Yungstar 2026 Series 3 ·

QUAZAR 12–5 VP.Future · Anubis

QUAZAR won Anubis 12–5.

QUAZAR won 7 of 12 rounds on CT and 5 of 12 on T.

VP.Future won 7 of 12 rounds on CT and 5 of 12 on T.

kaiori had the best rating on the map, 1.49, with 21 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
QUAZAR 12 7/12 5/12 0/2
VP.Future 5 7/12 5/12 2/2

QUAZAR

Player K D A +/− ADR KAST HS% Swing Rating
kaiori 21 12 3 +9 93.7 81.5% 14.3% +2.9% 1.49
Ne1XXX 18 19 8 -1 66.4 70.4% 44.4% -1.0% 1.07
gehji 18 19 7 -1 70.6 66.7% 50.0% +0.4% 1.17
Porya 14 20 12 -6 81.4 70.4% 64.3% -3.0% 0.93
newt 11 22 1 -11 45.3 59.3% 45.5% -4.9% 0.63

VP.Future

Player K D A +/− ADR KAST HS% Swing Rating
fudzhy 21 18 5 +3 78.2 74.1% 66.7% +2.1% 1.22
TriBorgg1 20 15 8 +5 74.3 77.8% 60.0% +2.7% 1.29
dep999 20 15 1 +5 91.3 74.1% 25.0% +2.0% 1.34
Swem 18 16 8 +2 78.6 81.5% 83.3% +0.8% 1.23
rokilan 13 18 5 -5 57.0 63.0% 61.5% -1.8% 0.82

Rounds

  1. Round 1 CT win Time ran out
  2. Round 2 CT win Bomb defused
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Bomb exploded
  6. Round 6 CT win Time ran out
  7. Round 7 CT win Time ran out
  8. Round 8 T win Bomb exploded
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 T win Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 T win Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Bomb defused
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Bomb exploded
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 CT win Counter-Terrorists win
  21. Round 21 T win Terrorists win
  22. Round 22 CT win Counter-Terrorists win
  23. Round 23 CT win Counter-Terrorists win
  24. Round 24 T win Bomb exploded
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer