Subtick

madlikewizards vs Mindfreak · ANZC Locals Brisbane 2026 Season 2 ·

madlikewizards 10–8 Mindfreak · Ancient

madlikewizards won Ancient 10–8.

madlikewizards won 8 of 12 rounds on CT and 2 of 11 on T.

Mindfreak won 9 of 11 rounds on CT and 4 of 12 on T.

Kiyo had the best rating on the map, 1.75, with 25 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
madlikewizards 10 8/12 2/11 0/2
Mindfreak 8 9/11 4/12 2/2

madlikewizards

Player K D A +/− ADR KAST HS% Swing Rating
Kiyo 25 14 3 +11 121.2 65.2% 40.0% +3.7% 1.75
kragz 16 16 6 0 69.7 65.2% 43.8% +2.7% 1.25
vanilla 15 18 7 -3 79.1 69.6% 40.0% -1.3% 1.06
ju1ces 10 15 8 -5 52.0 65.2% 60.0% -2.0% 0.88
JD 8 18 2 -10 42.2 56.5% 37.5% -4.3% 0.65

Mindfreak

Player K D A +/− ADR KAST HS% Swing Rating
74lor 24 14 5 +10 118.6 73.9% 50.0% +3.9% 1.65
Bay 21 15 6 +6 91.2 82.6% 38.1% +2.0% 1.37
coops 17 16 6 +1 73.8 73.9% 64.7% -0.1% 1.07
kairo 11 15 7 -4 56.4 69.6% 18.2% -1.7% 0.86
lawlkay 9 15 6 -6 53.9 73.9% 22.2% -3.4% 0.78

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 CT win Counter-Terrorists win
  9. Round 9 CT win Counter-Terrorists win
  10. Round 10 CT win Bomb defused
  11. Round 11 CT win Bomb defused
  12. Round 12 T win Terrorists win
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Bomb defused
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Counter-Terrorists win
  22. Round 22 CT win Time ran out
  23. Round 23 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer