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BESTIA Academy vs ALKA · ESL Challenger League Season 52 South America Cup 3 ·

BESTIA Academy 9–7 ALKA · Anubis

BESTIA Academy won Anubis 9–7.

BESTIA Academy won 7 of 12 rounds on CT and 2 of 10 on T.

ALKA won 8 of 10 rounds on CT and 5 of 12 on T.

F4QQ had the best rating on the map, 1.69, with 20 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BESTIA Academy 9 7/12 2/10 0/2
ALKA 7 8/10 5/12 2/2

BESTIA Academy

Player K D A +/− ADR KAST HS% Swing Rating
Jotag3 22 16 5 +6 128.1 72.7% 54.5% +2.0% 1.63
F4QQ 20 13 2 +7 119.4 81.8% 25.0% +3.2% 1.69
lezy 18 18 7 0 116.3 86.4% 61.1% -3.7% 1.20
Lekzi 11 17 5 -6 60.1 63.6% 18.2% -1.8% 0.79
agt 10 15 9 -5 69.9 77.3% 20.0% -0.9% 1.00
Coach|Sagez 0 0 0 0 0.0 100.0% – 0.0% 0.78

ALKA

Player K D A +/− ADR KAST HS% Swing Rating
vinaabEAST 25 16 8 +9 116.1 77.3% 44.0% +3.7% 1.65
puni 19 16 8 +3 122.9 68.2% 63.2% +3.8% 1.55
bnc 16 17 4 -1 92.3 81.8% 50.0% -1.3% 1.20
cerolzin 10 18 6 -8 94.2 72.7% 80.0% -2.9% 0.95
proSHOW 8 14 4 -6 62.3 81.8% 50.0% -2.6% 0.86
Coach|TaaaL 0 0 0 0 0.0 100.0% – 0.0% 0.78

Rounds

  1. Round 1 T win Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 CT win Bomb defused
  5. Round 5 CT win Counter-Terrorists win
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Bomb exploded
  10. Round 10 T win Bomb exploded
  11. Round 11 CT win Counter-Terrorists win
  12. Round 12 CT win Bomb defused
  13. Round 13 CT win Bomb defused
  14. Round 14 CT win Bomb defused
  15. Round 15 CT win Bomb defused
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Bomb defused
  18. Round 18 CT win Counter-Terrorists win
  19. Round 19 T win Terrorists win
  20. Round 20 T win Terrorists win
  21. Round 21 CT win Bomb defused
  22. Round 22 CT win Bomb defused

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer