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Quintessence vs TitanFlow · CCT 2026 Contenders Europe Series 9 ·

Quintessence 12–5 TitanFlow · Cache

Quintessence won Cache 12–5.

Quintessence won 6 of 12 rounds on CT and 5 of 12 on T.

TitanFlow won 7 of 12 rounds on CT and 6 of 12 on T.

h1wh had the best rating on the map, 1.73, with 30 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
Quintessence 12 6/12 5/12 1/2
TitanFlow 5 7/12 6/12 1/2

Quintessence

Player K D A +/− ADR KAST HS% Swing Rating
kemi 29 18 8 +11 99.4 85.2% 58.6% +5.5% 1.70
dehier 22 22 5 0 88.4 74.1% 50.0% +0.4% 1.30
fade 17 20 2 -3 55.1 63.0% 35.3% -2.1% 0.87
mucalteeN 16 22 4 -6 69.1 55.6% 50.0% -2.3% 0.87
L4F 10 19 9 -9 55.0 74.1% 20.0% -3.2% 0.75

TitanFlow

Player K D A +/− ADR KAST HS% Swing Rating
h1wh 30 18 6 +12 118.8 81.5% 10.0% +4.3% 1.73
Henma 23 13 4 +10 85.9 77.8% 60.9% +4.6% 1.57
keeisen 17 20 3 -3 75.0 66.7% 64.7% -1.1% 1.03
ynkesu 17 22 3 -5 69.0 81.5% 47.1% -2.2% 0.99
Saiman_Strit 14 21 3 -7 61.3 66.7% 64.3% -4.0% 0.77

Rounds

  1. Round 1 CT win Counter-Terrorists win
  2. Round 2 T win Terrorists win
  3. Round 3 CT win Counter-Terrorists win
  4. Round 4 T win Terrorists win
  5. Round 5 CT win Time ran out
  6. Round 6 CT win Counter-Terrorists win
  7. Round 7 CT win Counter-Terrorists win
  8. Round 8 T win Terrorists win
  9. Round 9 T win Terrorists win
  10. Round 10 T win Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 CT win Counter-Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 CT win Counter-Terrorists win
  20. Round 20 T win Bomb exploded
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Terrorists win
  24. Round 24 T win Bomb exploded
  25. Round 25 T win Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer