Overtake Sector vs FarmVille · NSTLGA League Season 2 ·
Overtake Sector 16–5 FarmVille · Ancient
Overtake Sector won Ancient 16–5.
Overtake Sector won 7 of 12 rounds on CT and 5 of 12 on T.
FarmVille won 7 of 12 rounds on CT and 5 of 12 on T.
intra had the best rating on the map, 1.75, with 29 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Overtake Sector | 16 | 7/12 | 5/12 | 1/2 |
| FarmVille | 5 | 7/12 | 5/12 | 1/2 |
Overtake Sector
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| intra | 29 | 21 | 12 | +8 | 136.9 | 86.7% | 75.9% | +2.7% | 1.75 |
| corim | 25 | 22 | 10 | +3 | 100.5 | 66.7% | 48.0% | +0.1% | 1.23 |
| jason | 22 | 19 | 7 | +3 | 89.7 | 83.3% | 45.5% | +2.4% | 1.32 |
| umar | 22 | 20 | 8 | +2 | 96.8 | 83.3% | 18.2% | -1.8% | 1.25 |
| learsi | 19 | 22 | 11 | -3 | 94.5 | 73.3% | 47.4% | -1.7% | 1.14 |
| Juhst | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
FarmVille
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| kmzbn | 28 | 24 | 7 | +4 | 121.4 | 76.7% | 57.1% | +1.4% | 1.52 |
| slugy | 26 | 24 | 4 | +2 | 110.0 | 83.3% | 57.7% | +0.6% | 1.35 |
| BeaKiew0w | 25 | 19 | 8 | +6 | 112.7 | 73.3% | 60.0% | +1.9% | 1.49 |
| calamity | 14 | 25 | 10 | -11 | 81.4 | 76.7% | 57.1% | -3.3% | 0.90 |
| Signal | 11 | 25 | 11 | -14 | 59.1 | 60.0% | 45.5% | -2.3% | 0.74 |
| Coach|ninja_pc | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 CT win Bomb defused
- Round 4 CT win Bomb defused
- Round 5 CT win Bomb defused
- Round 6 T win Bomb exploded
- Round 7 T win Terrorists win
- Round 8 CT win Counter-Terrorists win
- Round 9 CT win Bomb defused
- Round 10 CT win Time ran out
- Round 11 CT win Counter-Terrorists win
- Round 12 T win Terrorists win
- Round 13 T win Terrorists win
- Round 14 T win Terrorists win
- Round 15 CT win Counter-Terrorists win
- Round 16 T win Bomb exploded
- Round 17 CT win Counter-Terrorists win
- Round 18 T win Terrorists win
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 T win Terrorists win
- Round 22 CT win Counter-Terrorists win
- Round 23 CT win Time ran out
- Round 24 CT win Counter-Terrorists win
- Round 25 T win Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 CT win Counter-Terrorists win
- Round 28 CT win Counter-Terrorists win
- Round 29 T win Terrorists win
- Round 30 T win Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer