ESL Challenger League Season 52 Asia-Pacific Cup 3 · · BO3
Alter Ego 2–0 Legion
Alter Ego beat Legion 2–0 at ESL Challenger League Season 52 Asia-Pacific Cup 3 on October 7, 2026.
adeX had the best rating of the series, 1.89, with 19 kills and 7 deaths.
Maps
Alter Ego
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Pokemon | 26 | 12 | 7 | +14 | 145.9 | 95.0% | 53.8% | +2.2% | 1.74 |
| Bloody | 24 | 12 | 5 | +12 | 156.5 | 100.0% | 70.8% | +3.1% | 1.86 |
| adeX | 14 | 14 | 6 | 0 | 108.8 | 75.0% | 50.0% | -1.1% | 1.09 |
| laxiee | 14 | 15 | 5 | -1 | 91.1 | 90.0% | 64.3% | -2.3% | 1.01 |
| HsB | 9 | 12 | 2 | -3 | 52.3 | 73.3% | 66.7% | -0.6% | 1.10 |
| shadiy | 9 | 14 | 9 | -5 | 72.6 | 95.0% | 33.3% | -3.6% | 0.82 |
| hfstr// | 9 | 15 | 2 | -6 | 83.4 | 73.3% | 55.6% | -2.4% | 1.12 |
| SOULM8 | 8 | 13 | 3 | -5 | 58.9 | 53.3% | 87.5% | -3.1% | 0.95 |
| BulleT | 6 | 14 | 3 | -8 | 37.3 | 53.3% | 66.7% | -3.8% | 0.66 |
| hzi | 5 | 15 | 1 | -10 | 47.1 | 53.3% | 100.0% | -4.1% | 0.70 |
| Coach|Larone | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Legion
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| adeX | 19 | 7 | 4 | +12 | 158.2 | 93.3% | 26.3% | +7.4% | 1.89 |
| SOULM8 | 17 | 19 | 5 | -2 | 97.8 | 60.0% | 52.9% | +1.4% | 1.39 |
| HsB | 15 | 17 | 0 | -2 | 82.9 | 60.0% | 73.3% | +1.1% | 1.27 |
| laxiee | 14 | 7 | 3 | +7 | 121.8 | 100.0% | 64.3% | +3.3% | 1.48 |
| Bloody | 14 | 8 | 4 | +6 | 110.6 | 86.7% | 64.3% | +1.5% | 1.30 |
| shadiy | 13 | 7 | 5 | +6 | 114.1 | 86.7% | 38.5% | +2.6% | 1.38 |
| BulleT | 13 | 17 | 5 | -4 | 85.1 | 70.0% | 69.2% | -0.1% | 1.22 |
| hzi | 11 | 18 | 3 | -7 | 51.1 | 65.0% | 45.5% | -1.8% | 0.91 |
| hfstr// | 10 | 19 | 4 | -9 | 57.9 | 60.0% | 60.0% | +0.3% | 0.99 |
| Pokemon | 9 | 8 | 5 | +1 | 73.0 | 73.3% | 44.4% | -0.7% | 0.90 |
| Coach|Larone | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.