ESL Challenger League Season 52 Europe Cup 5 · · BO3
Inner Circle Academy 2–1 WBT
Inner Circle Academy beat WBT 2–1 at ESL Challenger League Season 52 Europe Cup 5 on September 1, 2026.
tamefear had the best rating of the series, 2.01, with 20 kills and 8 deaths.
Maps
Inner Circle Academy
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Flierax | 33 | 19 | 2 | +14 | 99.4 | 80.0% | 33.3% | +4.7% | 1.63 |
| L1seYoung | 23 | 36 | 6 | -13 | 66.1 | 70.0% | 65.2% | +0.8% | 1.02 |
| tamefear | 21 | 27 | 6 | -6 | 58.7 | 57.5% | 71.4% | -0.3% | 0.94 |
| 3ippoch | 20 | 26 | 2 | -6 | 53.1 | 62.5% | 70.0% | -0.8% | 0.96 |
| n0rths | 17 | 29 | 6 | -12 | 49.8 | 67.5% | 70.6% | -1.3% | 0.83 |
| svemyy | 12 | 13 | 1 | -1 | 103.9 | 53.3% | 83.3% | -0.2% | 1.47 |
| tired73 | 8 | 15 | 3 | -7 | 110.4 | 53.3% | 75.0% | -6.4% | 1.02 |
| marat2k | 7 | 13 | 3 | -6 | 73.5 | 46.7% | 85.7% | -1.6% | 1.04 |
| NxStep | 6 | 15 | 2 | -9 | 55.7 | 60.0% | 100.0% | -9.6% | 0.55 |
| fl1peR | 3 | 14 | 3 | -11 | 50.5 | 66.7% | 100.0% | -7.2% | 0.55 |
| Coach|d1maskin | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
WBT
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| tired73 | 33 | 25 | 14 | +8 | 121.3 | 87.5% | 51.5% | -2.3% | 1.33 |
| marat2k | 32 | 17 | 5 | +15 | 114.7 | 87.5% | 78.1% | +3.2% | 1.59 |
| NxStep | 26 | 28 | 9 | -2 | 93.5 | 77.5% | 46.2% | -2.1% | 1.03 |
| fl1peR | 22 | 21 | 6 | +1 | 71.4 | 72.5% | 63.6% | -1.2% | 1.07 |
| svemyy | 22 | 24 | 6 | -2 | 76.0 | 72.5% | 63.6% | -1.5% | 0.96 |
| tamefear | 20 | 8 | 2 | +12 | 147.3 | 80.0% | 70.0% | +9.3% | 2.01 |
| n0rths | 17 | 6 | 4 | +11 | 110.7 | 80.0% | 58.8% | +6.0% | 1.65 |
| 3ippoch | 14 | 8 | 5 | +6 | 94.5 | 93.3% | 50.0% | +4.2% | 1.35 |
| L1seYoung | 10 | 8 | 1 | +2 | 68.6 | 66.7% | 60.0% | +1.9% | 1.01 |
| Flierax | 9 | 6 | 3 | +3 | 64.7 | 80.0% | 22.2% | +3.6% | 1.14 |
| Coach|d1maskin | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.