Rare Atom vs FlyQuest · IEM Beijing 2026 Asia Closed Qualifier ·
Rare Atom 2–17 FlyQuest · Dust2
FlyQuest won Dust2 17–2.
Rare Atom won 5 of 12 rounds on CT and 7 of 12 on T.
FlyQuest won 5 of 12 rounds on CT and 7 of 12 on T.
vexite had the best rating on the map, 1.28, with 25 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| Rare Atom | 2 | 5/12 | 7/12 | 2/2 |
| FlyQuest | 17 | 5/12 | 7/12 | 0/2 |
Rare Atom
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| L1haNg | 23 | 23 | 8 | 0 | 73.5 | 71.0% | 52.2% | +0.5% | 1.19 |
| ChildKing | 23 | 23 | 6 | 0 | 84.2 | 77.4% | 39.1% | +1.2% | 1.26 |
| 3gl | 21 | 18 | 9 | +3 | 84.9 | 74.2% | 33.3% | +0.7% | 1.25 |
| Trash | 16 | 22 | 9 | -6 | 57.6 | 80.6% | 56.3% | -1.9% | 0.94 |
| SUMMER | 16 | 24 | 7 | -8 | 59.8 | 58.1% | 75.0% | -1.9% | 0.86 |
| Coach|AZR | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
FlyQuest
Rounds
- Round 1 T win Terrorists win
- Round 2 T win Terrorists win
- Round 3 CT win Bomb defused
- Round 4 CT win Counter-Terrorists win
- Round 5 CT win Counter-Terrorists win
- Round 6 CT win Counter-Terrorists win
- Round 7 T win Bomb exploded
- Round 8 T win Bomb exploded
- Round 9 CT win Time ran out
- Round 10 T win Bomb exploded
- Round 11 T win Terrorists win
- Round 12 T win Terrorists win
- Round 13 CT win Counter-Terrorists win
- Round 14 CT win Counter-Terrorists win
- Round 15 CT win Bomb defused
- Round 16 T win Terrorists win
- Round 17 T win Terrorists win
- Round 18 T win Terrorists win
- Round 19 T win Terrorists win
- Round 20 T win Bomb exploded
- Round 21 T win Bomb exploded
- Round 22 T win Terrorists win
- Round 23 CT win Time ran out
- Round 24 CT win Counter-Terrorists win
- Round 25 CT win Counter-Terrorists win
- Round 26 CT win Counter-Terrorists win
- Round 27 T win Terrorists win
- Round 28 CT win Bomb defused
- Round 29 CT win Time ran out
- Round 30 T win Terrorists win
- Round 31 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer