Young TigeRES
Young TigeRES won 11 of 25 parsed maps (44.0%), 54.5% of CT rounds and 45.7% of T rounds.
Most played map: Dust2, with 62.5% of maps won.
- Maps
- 11–14
- Match
- 5–5
- Win %
- 44.0%
- CT rounds
- 54.5%
- T rounds
- 45.7%
- Pistols
- 52.6%
By map
| Map | Played | Won | Win % | CT rounds | T rounds | Pistols |
|---|---|---|---|---|---|---|
| Dust2 | 8 | 5 | 62.5% | 65.2% | 40.7% | 50.0% |
| Cache | 5 | 1 | 20.0% | 33.3% | 46.0% | 30.0% |
| Nuke | 4 | 2 | 50.0% | 55.2% | 53.6% | 66.7% |
| Mirage | 4 | 1 | 25.0% | 59.5% | 43.8% | 62.5% |
| Anubis | 3 | 1 | 33.3% | 57.1% | 58.3% | 100.0% |
| Ancient | 1 | 1 | 100.0% | 0.0% | 0.0% | 0.0% |
Players
| Player | Maps | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|---|
| solb | 7 | 76 | 99 | 36 | -23 | 62.1 | 64.5% | 56.6% | -2.3% | 0.91 |
| z3ndy | 19 | 326 | 322 | 105 | +4 | 87.8 | 70.8% | 57.1% | +0.1% | 1.20 |
| motya | 19 | 268 | 309 | 96 | -41 | 70.8 | 72.3% | 54.1% | -1.0% | 1.05 |
| Gashhhhi4 | 19 | 277 | 297 | 88 | -20 | 73.6 | 71.2% | 57.4% | -0.4% | 1.09 |
| Coach|yuramyata | 12 | 116 | 113 | 35 | +3 | 40.4 | 81.3% | 49.1% | -0.2% | 0.95 |
| c0ldzy | 7 | 111 | 91 | 23 | +20 | 90.3 | 76.1% | 26.1% | +2.5% | 1.44 |
Recent matches
- QUAZAR vs Young TigeRES 2–0 GLuck Yungstar 2026 Series 3
- JUMBO vs Young TigeRES 1–2 GLuck Yungstar 2026 Series 3
- Black Phoenix vs Young TigeRES 2–0 GLuck Yungstar 2026 Series 3
- Young TigeRES vs Y27 2–1 GLuck Yungstar 2026 Series 3
- Young TigeRES vs Fire Flux 1–2 ESEA Season 58 Europe Finals
- Spirit Academy Green vs Young TigeRES 1–2 ESEA Season 58 Europe Finals
- Falcons Force vs Young TigeRES 1–2 ESEA Season 58 Europe Finals
- Young TigeRES vs Spirit Academy 0–2 CCT 2026 Contenders Europe Series 7
- Young TigeRES vs aimclub 1–2 CCT 2026 Contenders Europe Series 7
- Young TigeRES vs Banda Chuya 2–0 CCT 2026 Contenders Europe Series 7
Events
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos.