Pop: a one-minute gridshot inside CS2
Pop as many targets as you can in one minute, in the game itself. Hits count where the bullet actually lands, with CS2's own spread and recoil, so the aim you train is the aim you play with.
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Three boards
- Grid: a 3×3 grid with three targets up at a time.
- Micro: the same grid with small targets.
- Shrink: targets start big, shrink, then vanish and come back somewhere else.
Inside the game, not next to it
Pop runs in CS2 with your own sensitivity and crosshair, and every hit is judged where the bullet lands. Spray too long and the recoil decides, exactly as it does in a match.
Scores
Every round lasts one minute. Your best score on each board goes on that board's leaderboard.
Start it
Start your personal server from the site and type .pop. It needs no arena, so it is the quickest warm-up on Subtick.
Questions
How long is a round of Pop?
One minute.
Does recoil matter?
Yes. Hits are judged where the bullet lands, with CS2's real spread and recoil.
What is the difference between the boards?
Grid has three targets up at a time on a 3×3 grid, Micro uses small targets, and Shrink targets get smaller, vanish and come back somewhere else.