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BETBOOM vs G2 · FISSURE Playground 3 ·

BETBOOM 13–6 G2 · Anubis

BETBOOM won Anubis 13–6.

BETBOOM won 6 of 12 rounds on CT and 6 of 12 on T.

G2 won 6 of 12 rounds on CT and 6 of 12 on T.

NertZ had the best rating on the map, 1.63, with 28 kills.

2D replay

Rounds

Teams Rounds CT rounds T rounds Pistols
BETBOOM 13 6/12 6/12 1/2
G2 6 6/12 6/12 1/2

BETBOOM

Player K D A +/− ADR KAST HS% Swing Rating
S1ren 21 19 5 +2 77.4 79.3% 71.4% -1.5% 1.22
Boombl4 21 20 11 +1 75.5 69.0% 47.6% +2.5% 1.27
d1Ledez 19 19 4 0 70.0 75.9% 52.6% -0.7% 1.11
zorte 19 21 10 -2 74.8 72.4% 21.1% -0.2% 1.09
Magnojez 17 22 11 -5 71.0 79.3% 47.1% -2.9% 0.96

G2

Player K D A +/− ADR KAST HS% Swing Rating
NertZ 28 17 12 +11 97.3 86.2% 42.9% +6.1% 1.63
r1nkle 21 17 11 +4 88.7 75.9% 33.3% +2.2% 1.33
MATYS 20 24 5 -4 76.3 82.8% 65.0% -1.6% 1.01
HeavyGod 16 18 5 -2 50.9 75.9% 43.8% -1.9% 0.90
huNter- 16 21 10 -5 64.6 72.4% 62.5% -1.9% 0.90

Rounds

  1. Round 1 T win Bomb exploded
  2. Round 2 CT win Bomb defused
  3. Round 3 T win Terrorists win
  4. Round 4 T win Bomb exploded
  5. Round 5 T win Terrorists win
  6. Round 6 T win Bomb exploded
  7. Round 7 CT win Bomb defused
  8. Round 8 T win Terrorists win
  9. Round 9 CT win Time ran out
  10. Round 10 CT win Counter-Terrorists win
  11. Round 11 CT win Bomb defused
  12. Round 12 CT win Counter-Terrorists win
  13. Round 13 T win Terrorists win
  14. Round 14 CT win Counter-Terrorists win
  15. Round 15 CT win Counter-Terrorists win
  16. Round 16 CT win Counter-Terrorists win
  17. Round 17 CT win Counter-Terrorists win
  18. Round 18 T win Terrorists win
  19. Round 19 T win Bomb exploded
  20. Round 20 CT win Bomb defused
  21. Round 21 T win Bomb exploded
  22. Round 22 T win Bomb exploded
  23. Round 23 T win Terrorists win
  24. Round 24 CT win Counter-Terrorists win
  25. Round 25 CT win Counter-Terrorists win
  26. Round 26 T win Terrorists win
  27. Round 27 CT win Counter-Terrorists win
  28. Round 28 T win Terrorists win
  29. Round 29 T win Terrorists win

Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer