100 Thieves vs Eternal Fire · IEM Beijing 2026 Open Qualifier ·
100 Thieves 100–10 Eternal Fire · Mirage
100 Thieves won Mirage 100–10.
100 Thieves won 7 of 12 rounds on CT and 3 of 11 on T.
Eternal Fire won 8 of 11 rounds on CT and 5 of 12 on T.
regali had the best rating on the map, 1.54, with 17 kills.
2D replay
Rounds
| Teams | Rounds | CT rounds | T rounds | Pistols |
|---|---|---|---|---|
| 100 Thieves | 100 | 7/12 | 3/11 | 1/2 |
| Eternal Fire | 10 | 8/11 | 5/12 | 1/2 |
100 Thieves
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| sirah | 17 | 13 | 3 | +4 | 104.0 | 73.9% | 82.4% | +2.0% | 1.50 |
| poiii | 15 | 18 | 2 | -3 | 90.6 | 60.9% | 60.0% | -0.9% | 1.08 |
| dev1ce | 15 | 20 | 2 | -5 | 83.2 | 65.2% | 46.7% | -0.7% | 1.10 |
| rain | 13 | 17 | 4 | -4 | 87.0 | 60.9% | 53.8% | -3.1% | 0.94 |
| Gizmy | 7 | 17 | 5 | -10 | 48.1 | 56.5% | 71.4% | -1.7% | 0.71 |
| Coach|gla1ve | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Eternal Fire
| Player | K | D | A | +/− | ADR | KAST | HS% | Swing | Rating |
|---|---|---|---|---|---|---|---|---|---|
| Kvem | 21 | 15 | 4 | +6 | 121.3 | 82.6% | 61.9% | +1.5% | 1.46 |
| soulfly | 19 | 11 | 3 | +8 | 90.7 | 87.0% | 52.6% | +2.2% | 1.50 |
| regali | 17 | 12 | 6 | +5 | 122.5 | 87.0% | 41.2% | +1.3% | 1.54 |
| MisteM | 15 | 13 | 2 | +2 | 82.1 | 82.6% | 53.3% | +0.4% | 1.22 |
| jottAAA | 13 | 16 | 4 | -3 | 78.6 | 78.3% | 38.5% | -1.1% | 1.05 |
| yT | 0 | 0 | 0 | 0 | 0.0 | 100.0% | – | 0.0% | 0.78 |
Rounds
- Round 1 CT win Bomb defused
- Round 2 T win Bomb exploded
- Round 3 T win Terrorists win
- Round 4 T win Terrorists win
- Round 5 CT win Time ran out
- Round 6 CT win Counter-Terrorists win
- Round 7 CT win Counter-Terrorists win
- Round 8 CT win Time ran out
- Round 9 CT win Counter-Terrorists win
- Round 10 T win Bomb exploded
- Round 11 T win Terrorists win
- Round 12 CT win Counter-Terrorists win
- Round 13 CT win Bomb defused
- Round 14 T win Terrorists win
- Round 15 T win Bomb exploded
- Round 16 T win Terrorists win
- Round 17 CT win Time ran out
- Round 18 CT win Time ran out
- Round 19 CT win Counter-Terrorists win
- Round 20 CT win Counter-Terrorists win
- Round 21 CT win Counter-Terrorists win
- Round 22 CT win Bomb defused
- Round 23 CT win Counter-Terrorists win
Rating weighs kills, deaths, damage, KAST and round swing per round, each adjusted for the round's economy; about 1.00 is average. Swing is how much a player moved their team's chance of winning the round, per round. Numbers from Subtick's own parse of the match demos. Open in the full viewer